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Why we pork !
Strategic targets
--------------------------------------------------------------------------------
Target type Target Destroy with Downtime Effect Supplier Can be
resupplied
Field Map room 10 troops N/A Captures field N/A No
Guns 1 100 lb 2 hours Kills field ack AAA factory Yes
Radar 1 250 lb 2 hours Kills field radar in a 12.5 mile radius Radar factory Yes
Ammo 1 250 lb 2 hours Reduces bomb/rocket
loadout to zero Ammo factory Yes
Fuel 1 250 lb 2 hours Reduces maximum
allowed fuel load Fuel refinery Yes
Barracks 1 250 lb 2 hours Reduces troop loadout
to zero Training facility Yes
Fighter hangar 3 1000 lb 15 mins Disables fighters at
the field N/A No
Bomber hangar 3 1000 lb 15 mins Disables bombers at
the field N/A No
Vehicle hangar 3 1000 lb 15 mins Disables vehicles at
the field N/A No
Shore battery 4 1000 lb 15 mins Disables shore battery at the field N/A No
Town building 1 250 lb 45 mins Kills town building to
allow for field capture N/A No
Zone HQ 37 1000 lb 2 hours Kills all radar for a
country City building Yes
AAA factory 1 250 lb 3 hours Loads supplies for
field guns City building Yes
Radar factory 1 250 lb 3 hours Loads supplies for
field radar City building Yes
Ammo factory 1 250 lb 3 hours Loads supplies for
ammo at fields City building Yes
Fuel refinery 1 250 lb 3 hours Loads supplies for
fuel tanks at fields City building Yes
Training facility 1 250 lb 3 hours Loads supplies for
barracks at fields City building Yes
City City building 1 250 lb 3 hours Loads supplies for
factories and HQ City building Yes *
Supply Train 1 100 lb N/A Stops train from
resupplying destination N/A N/A
Convoy ½ 100 lb N/A Stops convoy from resupplying destination N/A N/A
Barge ½ 100 lb N/A Stops barge from
resupplying destination N/A N/A
Ships Primary ship 8 1000 lb 5 min Sinks task group,
respawns at port N/A No
Other ships 2 1000 lb 1 hour Sinks ship N/A No
Special Types Barrier N/A N/A Barrier N/A N/A
Structure 1 250 lb 45 minutes An object any country can destroy N/A No
* Each drop of convoy or train supplies on damaged city targets reduces the 3 hour downtime by 30 minutes. Each drop of player supplies reduces the downtime by 15 minutes.
--------------------------------------------------------------------------------
Target type Target Destroy with Downtime Effect Supplier Can be
resupplied
Field Map room 10 troops N/A Captures field N/A No
Guns 1 100 lb 2 hours Kills field ack AAA factory Yes
Radar 1 250 lb 2 hours Kills field radar in a 12.5 mile radius Radar factory Yes
Ammo 1 250 lb 2 hours Reduces bomb/rocket
loadout to zero Ammo factory Yes
Fuel 1 250 lb 2 hours Reduces maximum
allowed fuel load Fuel refinery Yes
Barracks 1 250 lb 2 hours Reduces troop loadout
to zero Training facility Yes
Fighter hangar 3 1000 lb 15 mins Disables fighters at
the field N/A No
Bomber hangar 3 1000 lb 15 mins Disables bombers at
the field N/A No
Vehicle hangar 3 1000 lb 15 mins Disables vehicles at
the field N/A No
Shore battery 4 1000 lb 15 mins Disables shore battery at the field N/A No
Town building 1 250 lb 45 mins Kills town building to
allow for field capture N/A No
Zone HQ 37 1000 lb 2 hours Kills all radar for a
country City building Yes
AAA factory 1 250 lb 3 hours Loads supplies for
field guns City building Yes
Radar factory 1 250 lb 3 hours Loads supplies for
field radar City building Yes
Ammo factory 1 250 lb 3 hours Loads supplies for
ammo at fields City building Yes
Fuel refinery 1 250 lb 3 hours Loads supplies for
fuel tanks at fields City building Yes
Training facility 1 250 lb 3 hours Loads supplies for
barracks at fields City building Yes
City City building 1 250 lb 3 hours Loads supplies for
factories and HQ City building Yes *
Supply Train 1 100 lb N/A Stops train from
resupplying destination N/A N/A
Convoy ½ 100 lb N/A Stops convoy from resupplying destination N/A N/A
Barge ½ 100 lb N/A Stops barge from
resupplying destination N/A N/A
Ships Primary ship 8 1000 lb 5 min Sinks task group,
respawns at port N/A No
Other ships 2 1000 lb 1 hour Sinks ship N/A No
Special Types Barrier N/A N/A Barrier N/A N/A
Structure 1 250 lb 45 minutes An object any country can destroy N/A No
* Each drop of convoy or train supplies on damaged city targets reduces the 3 hour downtime by 30 minutes. Each drop of player supplies reduces the downtime by 15 minutes.
FBBob- General
Commanding Officer - Posts : 45
Join date : 2010-12-23
Age : 62
Location : Oceanside, CA
My Aces High II Stats
*As Of: 4/1/2011
Re: Why we pork !
Hey Bob can you pls share where you found this? I'd like to get it in to some sort of excel format for filtering purposes. Thanks!
FBShaffe- Bravo Wing
2nd Lieutenant - Posts : 13
Join date : 2011-02-07
Location : San Jose, CA
My Aces High II Stats
*As Of: 4/1/2011
Re: Why we pork !
Gawd I guess I really should fix this post....
FBCrabby- Adjutant
Staff Officer - Posts : 73
Join date : 2010-12-21
Location : Port Saint Lucie, Florida
My Aces High II Stats
*As Of: 4/1/2011
Re: Why we pork !
ok I proably took a round about way to get there but I went in through game FAQ under support menue then scrolled down till I found Game play & clicked on it
FBBob- General
Commanding Officer - Posts : 45
Join date : 2010-12-23
Age : 62
Location : Oceanside, CA
My Aces High II Stats
*As Of: 4/1/2011
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